jenhuff_resume2-17.doc |
Artistic Skills
Software General Traditional
3DS Max, 3 Dimensional animation, Theater Lighting
MudBox, 2 Dimensional animation, Traditional Mediums
DDo, UV Unwrap, Drawing
NDo, Texturing, Painting (Acrylic, Oil, Watercolor)
Unfold 3D, Skinning and Rigging, Color Theory
Unity Agile,
X-normal, SCUM Development
Crazy Bump,
Photoshop CC,
Unreal Development Kit,
Game Title Game Experience
Simutronics – 3D Artist 2014-2016
Lara Croft Relic Run
Unity 4, 5
Creating, texture modeling, implementing 3d environment art
Animating environmental art.
Lighting environments.
Guildhall At SMU 2012-2014
Hymn of the Sands, Enemy Artist / Animator 7 months
Isometricaction-puzzle
Unreal Dev Kit
Modeled, Rigged, Skinned and Animated all enemies, and bosses.
Created some modular and self-standing environmental props such as walls, tomb pieces and pickups.
Implemented and designed all of the Environmental lighting in all levels.
Remnant Lead / Environment Artist 5 months
3D - CTF
Unreal Dev Kit
Environmental artist, created 2 modular sets for building construction, along with
modular free standing pieces.
Assisted with textures on weapon development.
Guided, Organized, team towards the artist vision of the game.
Organized and maintained work hours towards game completion.
In charge of meeting milestone goals for the art department.
Miasma Character Artist / Animation 2 months
2D Side Scroller
Guild-Ed (Engine)
Created and animated every enemy and character in the game.
Created and animated all environmental props.
Assisted in creating small objects for the environment such as pots and cobwebs.
Assisted in placement of clutter objects in all levels.
Accomplishments and Activities
Won the “The Jury Fine arts Scholarship” This was a Judged submission. 2008
Won 1st place in PSI CAPA SI, Day of Scholarship. (Honor society) 2009
Gave a presentation on my Artwork and research over Batik.
President and Vice president of the LHUP Fencing Club. 2007 - 2008
Lighting Head, Props Head, Art Head, Banner Head, while in the
Theater department at Timber Creek High School. 2002 - 2004
Registered Thespian 2004
Won 3 awards for Technical Theatrical achievement’s 2004
Education
Guildhall at SMU Masters of Interactive Technology 2012 - 2014
Plano, TX Specialization in Art Creation
Lock Havcn University Bachelor of Fine Arts 2005 - 2009
Lock Haven, PA 2-Dimensional Art Emphasis:
Additional Information
Steampunk Crafter, Theater Tech, Fencing, A Love for Mythology